11/7/2023 0 Comments Roll20 compendium giant rat![]() Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. Type to search for a spell, item, class anything Searches must be at least 2 characters. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Roll20 uses cookies to improve your experience on our site. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. ![]() The creature is friendly to you and your companions, and it acts on your turn. The creature vanishes at the next dawn or when it is reduced to 0 hit points. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. Any ability that allows a creature to communicate with rats (such as Speak with animals Or a wererat's rat empathy) allows for communication with a rat king.This ordinary bag, made from gray, rust, or tan cloth, appears empty. It can use Diplomacy To alter a rat's attitude, and when so doing gains a +4 racial bonus on the check. Speak with Rats (Ex) A rat king can communicate with normal rats (including rat swarms and dire rats) as if using Speak with animals. Plaguebringer (Ex) A rat king increases the disease DC of rats (including rat kings, rat swarms, and dire rats) within 100 feet by +2. The save DC is Constitution-based and includes the +2 from the rat king's plaguebringer ability. Special Abilitiesĭisease (Ex) Bubonic plague : Inhaled or bite-injury Save Fort DC 19 Onset 1d3 days Frequency 1/day Effect 1d4 Str damage, 1 Cha damage, and fatigue Cure 2 consecutive saves. ![]() Others argue that an outside influence is the only explanation for the creature's existence, perhaps as a result of derro experimentation or the work of a mad ratfolk or wererat alchemist.Ī rat king is approximately 3 feet across and weighs 15 pounds. Naturalists studying creatures like this postulate that there could be other species of creatures susceptible to this phenomenon. Some students of monster lore believe that a rat king begins as a group of normal rats that nested in too cramped a warren, their tails entwined and hopelessly knotted with filth and eventually growing together, and that this strange bond leads to a cooperative existence and fused mind. The mere sighting of a rat king may result in the quarantine of multiple city blocks. City-dwellers see rat kings as a bad omen and fear that encountering the terrifying creatures will bring sickness and death to the entire settlement. Some humanoids that live beneath cities (such as morlocks, derros, and mites) use rat kings in their lairs as protectors or as a way to increase the deadliness of the dire rats they use for protection. Known by subterranean creatures for being plague carriers, rat kings are shunned by most creatures other than rats. Composed of no fewer than half a dozen rats knotted together at the tail, a rat king has one consciousness rather than many, increasing its intellect beyond that of a normal rat, and granting the rat king a cunning that allows it to stalk its prey and use improved tactics against its enemies and rivals. Often found in city sewers, rat kings squirm through the muck and darkness, spreading disease and searching for food. ![]() Squeaks and chittering cries rise from a tangle of diseased rats with their tails knotted together.
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